Spend your resources wisely to travel through the wilderness on a journey to find humanity's last hope, the city of El Dorado. 

Made for the Zero Sugar Added game jam in WASM4.

Comments

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I really like the writing in the beginning. It made everything feel so ominous. I was waiting for some kind of jumpscare the entire time!

The game itself feels a little bit too random. Since El Dorado location is unknown, it’s impossible to plan, just try to survive as long as possible, which is also not something you can really control. So I don’t really feel like I’m making decisions, just clicking randomly until I see Ruins.

(+1)

Thanks for the feedback! I agree it is definitely too random, the original idea was to have a set of unique events per tile type FTL-style that would give hints on the direction of the goal, maybe leverage the track mechanics a bit more, etc, but I ran out of time on the jam. Maybe a lesson to not bite off too much for a 1-week game. :P